Smart Shoe Simulation
Smart Shoe prototype simulating projected UI controlled by foot movements for hands-free workout tracking. Developed for DECO2500 HCI course focusing on innovative interaction design.
Computer Science student at UQ, passionate about creating exceptional digital experiences with modern technologies and innovative design.
Building everything from smart shoe prototypes to SwiftUI apps.
Passionate about creating meaningful digital experiences
Hey! I'm Noel, known online as codernoel. I'm a Computer Science student at the University of Queensland with over 5 years of programming experience. My journey started with curiosity and has evolved into a passion for creating innovative digital solutions that bridge creativity and functionality.
From Python game development to modern web applications, I love exploring new technologies and pushing the boundaries of what's possible. Whether it's building enhanced versions of classic games or crafting responsive web experiences, I focus on clean code, intuitive design, and user-centered development.
A collection of projects that showcase my skills and passion
Smart Shoe prototype simulating projected UI controlled by foot movements for hands-free workout tracking. Developed for DECO2500 HCI course focusing on innovative interaction design.
A collection of SwiftUI projects built while following Apple's Develop in Swift tutorials. Documenting my learning journey as I explore iOS app development with Swift and SwiftUI.
An assignment for CSSE1001/7030 at the University of Queensland. A unique take on Tic-Tac-Toe allowing players to stack markers based on size, adding strategic depth to the classic game with innovative gameplay mechanics.
Portfolio Website developed as part of DECO1400 course at University of Queensland. Features modern design, responsive layout, smooth animations, and showcases my development skills and projects.
Fancy Sokoban: A text-based adaptation of the classic Sokoban game with enhanced features, including potion collection mechanics. Developed as part of the CSSE1001/CSSE7030 Assignment with strategic gameplay and puzzle-solving elements.
A Pokemon terminal game as part of Codecademy project about Classes in Python. Features turn-based battle system, health mechanics, and object-oriented programming concepts including classes, inheritance, and polymorphism.
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